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Post by Kino on Aug 25, 2003 6:29:35 GMT -5
I'm making a game where you do missions and you earn money, with money you can buy stuff, and also you can buy property, and with some property, you earn money from that too.
My question is, i want to know how to put a timer on my game, so every 1-2 hours or so of gameplay, you earn 1000 gold.
please can someone reply,
Kino
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Liquid Rogue
RPG Townie
Why are you reading this, its not important!
Posts: 519
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Post by Liquid Rogue on Aug 25, 2003 18:25:27 GMT -5
Goto common events and make a parallel process. Then do a wait 1 second, and after that, a variable "call it seconds" plus 1. Then do a branching condition : IF variable "seconds" = 3600 (thats 1 hour) then add 1000 money, then set variable "seconds" to 0.
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Post by Kino on Aug 28, 2003 15:40:15 GMT -5
thanks i get it now, exept one thing, how do i add a branching condition, i dont see a event called branching condition or anything like it
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Post by ObviousDelirium on Aug 28, 2003 17:07:15 GMT -5
thanks i get it now, exept one thing, how do i add a branching condition, i dont see a event called branching condition or anything like it Fork condition in rm2k and Conditional branch on rm2k3.
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