k so here's the deal. In my game, you go into this castle and steal something. Then, the king catches you and calls his guards, you have to run back out the same way you came in to escape. So the problem is when the king catches you, the music changes on the map he sees you on, but when you go to the next map, the music goes back to what it was before you met the king.
How can I make the new music to continuously play on all maps of the castle after you are seen, until you escape the castle?
Help is appreciated. ;D [shadow=red,left,300];DSMAUG;D[/shadow]
The Scattered Pages of a Book by the Sea....
Current Project: Soul Saga -ABS Done -Menu Done -Time System 50% (day/night part done.) -Magic System 10%
Demo will be released by end of the summer hopefully.