Mageus
RPG Town Newbie
Posts: 10
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Post by Mageus on Nov 7, 2003 18:17:52 GMT -5
the game is about a general who fights for his kingdom and tries to stop the evil rebels called the dragon knight (no not real dragons)and there allies theres goin to be 45 characters and a couple are secret. give me a idea for a name (all ideas will be thought about and you'll receive recognition in the credits.)
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Post by SleepyTemplar on Nov 7, 2003 19:06:51 GMT -5
Game-with-cliche-plot-created-in-less-than-five-minutes-that-will-likely-never-be-done?
Perhaps you might make an effort beyond "good guys are fighting evil bad guys to save the kingdom" (in actuality at least, though in explanation too would be nice) in regards to the plot. Then perhaps someone might be able to help you. Alternately, you could derive a name based upon the purpose of your story writing.
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Post by Ikari Arimoto on Nov 7, 2003 19:11:32 GMT -5
Indeed, There is no Good or Evil, only the misplaced perceptions of them.
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Post by SleepyTemplar on Nov 7, 2003 19:22:46 GMT -5
As an aside, there isn't existing good and evil (they are not an existing object), but good and evil most definitely have being in the same sense black has being. Of course, that entails a bit of knowledge about Aristotelian metaphysics in regards to primary being and secondary being.
More to the point though, your response has nothing to do with the topic. If you want to discuss that issue, start a topic in debates on the matter.
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Post by Ikari Arimoto on Nov 7, 2003 19:27:16 GMT -5
Lol, yeah. I was simply agreeing with you that the good/evil bit is way too cliche'd.
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Post by SleepyTemplar on Nov 7, 2003 19:37:22 GMT -5
Not necessarily. People just cliche it by making good character completely pure, morally upstanding people (usually a male human warrior who fights with a sword) with similar companions, and paint evil as horribly wicked monolithic evil that are incompetent, and break any rule they like sort of people that in the end always die or defeated. I'd much rather have the fallible hero face the evil wizard who is the only support an orphanage has than an evil wizard who is so purely evil that he sets the community on fire, bites the heads off puppies, electrocutes babies, etc. and that the village (it's always a village it seems...) has either no soliders or poorly trained soliders who do nothing. The former scenario, with an evil wizard seeking to benefit himself with whatever plot means the writer decides has an otherwise good side (whether this is an evil character with a genuine good belief- hurting children are bad- or simply a means of gaining respect in the community makes for a moral dilemma when your hero has to face the villian in regards as to the fate of the children).
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Post by Ikari Arimoto on Nov 7, 2003 19:57:46 GMT -5
Hrm so true. The protagonist in my RPG is the captain of a special forces unit, with enough skeletons in his closet to host halloween, and he takes pleasure in killing ^_^
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Mageus
RPG Town Newbie
Posts: 10
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Post by Mageus on Nov 7, 2003 20:01:57 GMT -5
this might explain it a bit more ok. the strory starts when you here the king has been kidnapped and later you find out that he has actually betrayed your kingdom sided with the dragon knights leader they wan't to use a magical power of the unknown Crystal mages to ensnare life and make the human raace and all others forms of intelligence crossed with dragon dna.
Well i hope this explains it a bit more
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Liquid Rogue
RPG Townie
Why are you reading this, its not important!
Posts: 519
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Post by Liquid Rogue on Nov 7, 2003 20:06:34 GMT -5
What about....Outer Shell?! Yeah, it seems awfully like my game, Outer Shell.
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Mageus
RPG Town Newbie
Posts: 10
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Post by Mageus on Nov 7, 2003 20:16:41 GMT -5
wow i guess war rpgs are kinda common
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Post by SickAndWretched on Nov 7, 2003 20:28:30 GMT -5
well war in reality is rather common.. hehe
I donno.. story sounds kinda bland to me...
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Post by SleepyTemplar on Nov 7, 2003 21:00:40 GMT -5
Why?
I think I'd like to point out that if the king really wanted to side with the dragon knights, he wouldn't have to stage his own kidnapping.
Let's suppose you use this story (frankly, it sounds quite dull that's written simply for the sake of being written). Switch sides. The dragon knights are the "good guys", altering humankind's genetics to adapt to an environmental change that would otherwise destroy humanity. Protagonist's (and player's) perspective is that they are evil, yadda yadda yadda, until he or she kills the dragon knights, stops the project, and finds out s/he's d**ned his/her race. THAT kind of story is an interesting one: What if the protagonist, in attempting to save her/his family/kingdom/race, caused their destruction through his/her actions?
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Mageus
RPG Town Newbie
Posts: 10
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Post by Mageus on Nov 7, 2003 21:04:11 GMT -5
he did stage it
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Post by Magi on Nov 7, 2003 21:40:27 GMT -5
How bout:
"Dragon Knights Versus Nameless General guy and his Band of 45 People, Whom some are Secret"?
Or we could do something more conventional.
"The Super Laughy Ultimate Adventure Fun Hour X!" It's a winner if I ever saw one.
Or we take the lazy approach and combine names from already existing games to get:
Legends of Tales of Phantasy Saga Final Secret Mission... Xtreme!
I think all are winning titles.
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Post by SleepyTemplar on Nov 7, 2003 22:07:47 GMT -5
Well, I did abduce that the kidnapping was staged. However, I was pointing out that the king could side with them without the need of a kidnapping. In fact, it's difficult to imagine what use that would serve.
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