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Post by The~Inquisitor on Oct 12, 2003 7:17:45 GMT -5
Why is there an apostrophe there?
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Maxy
RPG Townie
Posts: 187
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Post by Maxy on Oct 12, 2003 9:13:47 GMT -5
Hey, it's not a bad game at all. I must say I wasn't expecting much, but it wasn't painful to play or anything There are a handful of spelling mistakes, like frequently I think was one, and definitely, but on the whole it wasn't a problem. The custom graphics were nice - I don't know how much you made yourself as opposed to ripping them, but they show potential. The big problems I find are the RTP chipsets. I really hate them. Saying that, the only other option is the mack and blue sets, which are over-used. Given the choice I would still pick over-used before ugly. It's been a long time since I played LS2, so I'm not sure if they're directly lifted from the game or not, but I doubt anyone will criticise you if you remade maps to give them better aesthetics. The dialogue is fairly hefty. This isn't a bad thing, necessarily, but it does slow things down a bit. Sifting through static text is not my idea of a great game. The best way to make it that bit more interesting is if you have something going on at the same time, like body language. I know it's not ideal with a 24x32 character set, but some shrugging, pacing, etc isn't hard to achieve to add that little bit of life to the game - especially seems you are capable of doing this. How come Nastra and Victor are so rubbish? I seem to remember Nastra kicking some serious ass in LS2. You said not a lot of effort has gone into the game, so I guess you may have already identified my comments, but they're there just in case you need them.
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Post by JohanKeilmer on Oct 12, 2003 10:10:25 GMT -5
The big problems I find are the RTP chipsets. I really hate them. Saying that, the only other option is the mack and blue sets, which are over-used. Given the choice I would still pick over-used before ugly. It's been a long time since I played LS2, so I'm not sure if they're directly lifted from the game or not, but I doubt anyone will criticise you if you remade maps to give them better aesthetics. You are 100% right. I tried to minimize the use of RTP in the game, but some things just had to be used, really. RTP nowadays are really looked down upon, so I'd expect that in a review of the game. I plan on using chipsets distributed on resource sites, so I'm sure that in the full release, or next demo, there will be no RTP chipsets at all. The dialogue is fairly hefty. This isn't a bad thing, necessarily, but it does slow things down a bit. Sifting through static text is not my idea of a great game. The best way to make it that bit more interesting is if you have something going on at the same time, like body language. I know it's not ideal with a 24x32 character set, but some shrugging, pacing, etc isn't hard to achieve to add that little bit of life to the game - especially seems you are capable of doing this. Yet another good point, but I already picked up on this. I think I mentioned more charset activity somewhere in the full game features, so as to (as you mentioned) make the dialogue a little more interesting. You said not a lot of effort has gone into the game, so I guess you may have already identified my comments, but they're there just in case you need them. Yes, I realize that the game lacks a lot, and the errors have already been taken into consideration. This is my first demo ever, and so I don't have much experience with making games. I'm sure there are many procedures to follow while making a game, and I think I've only followed a couple . Thank you very much for your comments.
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Post by Laralon the Mad Looter on Oct 12, 2003 11:50:58 GMT -5
Yes, Kamau did approve of this, don't worry. And you weren't being too cynical at all, just pointing out certain errors, that's no problem. You were right about 4 and 5, but the rest you were wrong about. I've had this game proof read many times, by both adults and teens. And although they did point out small problems suchs as apostrophes, they said the vocabulary was very good, and fitting for a good story. If you strongly disagree, I can't do anything about it. But why not put some of those words in the dictionary and make sure? My grade 12 English teacher, parents, and friends could be wrong.(No sarcasm there.) Perhaps I'll do a thorough check through the text and change it up a bit. 2 and 3 were there because the little people (7th-graders like me ) couldn't understand the words. Might want to, er, make it a bit less confusing for us imbeciles? ;D
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Post by SickAndWretched on Oct 12, 2003 13:50:11 GMT -5
I haven't completed the demo yet.. its very tedious. with all the chat. but the stroy seems a bit rushed as well.. And if Nastra just returned.. wouldn't there be a big party for the return of the king?..
oh and.. Azarim.. you're only in 7th grade?...
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Post by JohanKeilmer on Oct 12, 2003 14:00:34 GMT -5
I haven't completed the demo yet.. its very tedious. with all the chat. but the stroy seems a bit rushed as well.. And if Nastra just returned.. wouldn't there be a big party for the return of the king?.. oh and.. Azarim.. you're only in 7th grade?... Well, it's obvious that I can't impress you. ;D You're saying that the dialogue makes the game tedious, yet you also say the story is a bit rushed. Well, if I don't rush the story, the game will seem MORE tedious. And if I make the game less tedious, the story will seem rushed. No game is perfect, and there are just some things that gamers will have to tolerate. I can't expect everyone to like it, I can only satisfy a small percentage of those who play the demo. I'll still take that into consideration, however. Also, about Nastra's return. You've made a good point, I forgot to include a little prologue. Much time has passed after Nastra's return, and the story takes off after his... How should I say this... "Returning-business" is complete. Thanks for pointing that out.
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Post by SickAndWretched on Oct 12, 2003 14:06:44 GMT -5
Yeah.. I just meant that all the talking that is going on is very similar.. I mean.. I'm enjoying the game so far.. I like think that you should of had a little break inbetween the fights the knight and i think that you should had the knight tell them who his is working for.. (barbetta..) y'know..
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Post by JohanKeilmer on Oct 12, 2003 22:15:20 GMT -5
and i think that you should had the knight tell them who his is working for.. (barbetta..) y'know.. I'd like to agree, but I'm afraid I can't unless you give me a reason as to why you think I should do that.
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Post by SickAndWretched on Oct 12, 2003 22:21:27 GMT -5
'cause it seems more natural.. well to me anyway..
I don't see how they just assumed it he was sent by barbetta
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Post by JohanKeilmer on Oct 12, 2003 22:47:00 GMT -5
Well, it was just an assumption, and they figured it was him because Barbatta was the only villain in that time period. Everyone else was rid of by Ridman and Nastra.
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Post by Lunar on Oct 14, 2003 18:43:29 GMT -5
I liked the demo, I didn't really mind the dialogue at all. I like the main chara's attitude toward Nastra, it's just different than what to expect.
Only recommendation is to try to get the returning characters as close as possible to how they talked/acted in LS2. Nastra in particular seemed the most different (though it has been a while since I played LS2)
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Post by JohanKeilmer on Oct 14, 2003 20:37:33 GMT -5
I liked the demo, I didn't really mind the dialogue at all. I like the main chara's attitude toward Nastra, it's just different than what to expect. Only recommendation is to try to get the returning characters as close as possible to how they talked/acted in LS2. Nastra in particular seemed the most different (though it has been a while since I played LS2) I'm glad you enjoyed it. And I tried to make the story as non-cliched as possible, and I think I've achieved that somewhat. You also have a point about the attitudes of each character, but you have to remember that people change in the course of nine years, and that includes their disposition. I'll keep that in mind for the full release, though... Thanks.
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Liu
RPG Townie
Posts: 298
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Post by Liu on Oct 18, 2003 17:49:58 GMT -5
Azarim.. you're only in 7th grade?... hey! i've only got mah 7th grade edumacation as well...got a problem with little people!? actually..im tall for my age..but YEAH! ;D anyways, demo downloading, will edit when i play it but for now i have things to say! 1: the official LS site link on the footer(the bottom) of your site is missing the http:// meaning its adding your sites address before legionsaga.cjb.net ....figured you should be notified ;D 2: would you like me to host the demo as a download mirror? cause tripod sucks (Private message me if you want to talk to me about it)
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ChromeCat
RPG Townie
"My avatar and Signature are original, do you think they are any good?"
Posts: 189
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Post by ChromeCat on Oct 18, 2003 17:57:50 GMT -5
I'm short for my age !!! Sorry, I can't play your demo because I no longer have any RTP
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Liu
RPG Townie
Posts: 298
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Post by Liu on Oct 18, 2003 18:52:28 GMT -5
well apparently i dont have chara02..very odd..anyone wanna email it to me? liu@thehandynasty.net
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